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Adobe Inc. Software Development Engineer in Seattle, Washington

Our Company Changing the world through digital experiences is what Adobe's all about. We give everyone-from emerging artists to global brands-everything they need to design and deliver exceptional digital experiences! We're passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen. We're on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours! The Opportunity: The Digital Video & Audio (DVA) team in Adobe develops industry-leading products like Premiere Pro and After Effects. We are looking for a highly motivated individual to work on the development of our video processing pipeline, empowering users to create stunning visual content. What You'll Do: Work on our high-performance GPU rendering pipeline, pushing the boundaries of creative possibilities. Drive the architecture, implementation, and productization of various components, features, and user experiences. Leverage modern hardware capabilities to deliver buttery-smooth performance for editors. Get opportunities to interact with end users in a variety of scenarios, gaining insights into their needs and refining your solutions. Collaborate with multi-functional teams across geographies, fostering a diverse and inclusive environment. Stay updated on the latest industry developments, and actively share knowledge with the team, fueling innovation and growth. What You Need to Succeed: Bachelor's degree in computer science or equivalent. 3+ years' experience in Software Engineering working with high-performance applications. Strong proficiency in modern C++, working on a large and well-engineered codebase on Mac or Windows. Functional knowledge of modern GPU architectures and related graphics interfaces (CUDA, Metal, DirectX, WebGPU, OpenCL etc.). Good grasp of Operating Systems concepts & Algorithms. A passion to develop performant, well-designed, data-driven software. Excellent communication and teamwork skills. Ability to think creatively to solve complex problems. This is the chance to use your skills to contribute to the software that is used to make the world we see on screens all around us more dynamic and exciting every day.Everything Everywhere All At Once with Adobe Premiere Pro Terminator Dark Fate with Adobe After Effects and Premiere Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $108,000 -- $198,500 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process. At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP). In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award. Adobe is proud to be anand affirmative action employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Adobe aims to make Adobe.com accessible to any and all users. If you have a d

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